Build Stunning Real-time VFX with Unreal Engine 5

Start your journey into Unreal particle systems to create realistic visual effects using Niagara
Please select
Bemærk venligst, at den normale 14 dages fortrydelsesret ophører ved modtagelse af adgang til e-bogen.

Produkt beskrivelse

Key Features
  • Explore how Niagara can make your games pop by creating stunning particle systems in Unreal Engine 5
  • Level up your VFX skills and enhance your employability in a competitive market
  • Build various particle system projects to reinforce your learning and put your new knowledge into practice
    • What you will learn

    • Brush up your vector mathematics skills
    • Access and create namespaces in Niagara
    • Add a Niagara system to a Blueprint actor
    • Create a particle system with dynamic inputs
    • Publish a custom module for your team members to use
    • Create Niagara Scratch modules
    • Enable your particle emitters to communicate using event handlers
    • Control Niagara systems using Blueprint public variables
      • Who this book is for

        This book is for visual effects artists transitioning to real-time virtual production workflow as well as beginners looking to learn Niagara for games and other real-time applications. Game programmers, 3D generalists, and game designers interested in adding VFX for their game and metaverse projects will also find this book useful. A basic understanding of Unreal Engine 5, blueprints, as well as layout, materials, and lighting in Unreal Engine is expected.]]>

Oplysninger om tilgængelighed

Detaljer

  • ISBN13 9781801078726
  • Sider 312
  • Udgivet 2023
  • Forlag Packt Publishing Limited
  • Format Elektronisk medie
  • Udgave 1
  • Sprog Engelsk